digital technologies
Early Stage 1
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A student:
Early Stage 1 of the Digital Technologies strand focuses on digital systems and how they are used to communicate. Students explore how algorithms can be used to solve problems. Early Stage 1 of this strand introduces students to computational thinking.
Skills Focus
Working Scientifically
Communicating
Identifying and defining
- develops solutions to an identified need STe-2DP-T
- identifies digital systems and explores how instructions are used to control digital devices STe-7DI-T
Early Stage 1 of the Digital Technologies strand focuses on digital systems and how they are used to communicate. Students explore how algorithms can be used to solve problems. Early Stage 1 of this strand introduces students to computational thinking.
Skills Focus
Working Scientifically
Communicating
- share observations and ideas based on guided investigations (ACSIS012)
Identifying and defining
- follow a sequence of steps and decisions (algorithms) needed to solve problems
- order a sequence of steps and decisions (algorithms) needed to solve problems (ACTDIP004)
- evaluate success of design ideas, processes or solutions according to personal preferences and/or predetermined criteria
- explore how people safely use information systems to meet information, communication and recreation needs (ACTDIP005)
- How are digital technologies used in everyday life?
- How does following steps help to achieve a goal?
Content
Digital systems
Focus question: How are digital technologies used in everyday life?
Students:
−a device to take a digital image
−an online video for storytelling
Sequencing instructions
Focus question: How does following steps help to achieve a goal?
Students:
−following a recipe, eg baking a cake
−set of instructions to log on to a computer
Focus question: How are digital technologies used in everyday life?
Students:
- explore familiar digital devices, for example: (ACTDIK001) ComT SysT
−a device to take a digital image
- explore how people use digital systems to communicate
- explore the uses of digital devices in developing and sustaining Aboriginal and Torres Strait Islander histories, cultures and languages, for example:
−an online video for storytelling
Sequencing instructions
Focus question: How does following steps help to achieve a goal?
Students:
- follow and describe a sequence of steps (algorithms), for example: ComT DesT SysT
−following a recipe, eg baking a cake
- design a process to solve an identified problem, for example: ComT SysT
−set of instructions to log on to a computer
http://educationstandards.nsw.edu.au/wps/portal/nesa/k-10/learning-areas/science/science-and-technology-k-6-new-syllabus